import UIKit class ViewController: UIViewController, UITableViewDataSource { let dailyTask = ["check all windows","check all doors","check temperature of freezer","check the mailbox at the end of the lane","Empty trash containers","if freezing, check water pines outside"] let weeklyTasks = ["check inside all unoccupied cabins","Run all faucets for 30 seconds","Arraunge for dumpster pickup"] let twoWeekTasks = ["run test on security alarm","check all motion detectors","Test smoke a alarm"] func numberOfSections(in tableView: UITableView) -> Int { return 3 // how many section have } func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { switch section { case 0: return dailyTask.count case 1: return weeklyTasks.count case 2: return twoWeekTasks.count default: return 0 } } func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell { let cell = UITableViewCell() var currentTask: String switch indexPath.section { case 0: currentTask = dailyTask[indexPath.row] case 1: currentTask = weeklyTasks[indexPath.row] case 2: currentTask = twoWeekTasks[indexPath.row] default: currentTask = "" } cell.textLabel!.text = currentTask return cell } func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? { switch section { case 0: return "Daily Tasks" case 1: return "Weekly Tasks" case 2: return "Every Two Weeks" default: return "This Should Not Be Here" } } override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view, typically from a nib. } override func didReceiveMemoryWarning() { super.didReceiveMemoryWarning() // Dispose of any resources that can be recreated. } }
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